Rapidly jabs three times to attack the enemy with 620 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 659 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 700 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
Rapidly jabs three times to attack the enemy with 742 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 787 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 833 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
Rapidly jabs three times to attack the enemy with 882 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 932 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 984 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 1853 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 1953 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 2057 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1038 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1094 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1152 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 2164 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 2274 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 2388 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1212 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1274 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1337 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 60% of the standard short-range physical damage inflicted on the enemy.
Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 2505 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 2625 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 2748 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1403 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1470 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1539 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Stirs up the magic urge to increase M. Atk. by 75%, Casting Spd. by 15%, and the rate of Prominent Damage occurring with damage magic by 100% for 15 seconds.
Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 2875 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 3004 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 3136 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1610 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1682 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1757 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 3271 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 3408 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1832 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1909 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 3548 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 3690 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 1987 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2067 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Stirs up the magic urge to increase M. Atk. by 85%, Casting Spd. by 15%, and the rate of Prominent Damage occurring with damage magic by 200% for 15 seconds.
Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 3834 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 3980 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2147 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2229 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 70% of the standard short-range physical damage inflicted on the enemy.
Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 4127 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 4275 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2311 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2394 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great critical damage at a certain rate when damage is received.
Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 4425 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 4575 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2478 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2562 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Stirs up the magic urge to increase M. Atk. by 95%, Casting Spd. by 15%, and the rate of Prominent Damage occurring with damage magic by 300% for 15 seconds.
Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 4726 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 4878 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2647 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2732 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Empathizes with the souls of party members for 15 seconds to recover 200 MP per second, decrease P. Def. by 90%, and become unable to act. Consumes 20 Souls.
For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great critical damage at a certain rate when damage is received.
Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 5029 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 5180 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2816 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2901 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
For 15 seconds, stirs up the bloodsucking urge and gives all party members the ability to recover as HP 80% of the standard short-range physical damage inflicted on the enemy.
Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
Attempts a deadly attack. Attacks the enemy with 5330 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Attempts a deadly attack. Attacks the enemy with 5479 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 2985 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
Rapidly jabs three times to attack the enemy with 3069 Power added to P. Atk. Increases power upon soul consumption. Up to 5 are consumed. Requires a short sword to be equipped. Over-hit.
For 1 minute, inflicts a curse that causes malice in the target that is attacking the enemy and causes great critical damage at a certain rate when damage is received.
Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.