+1 Time - Increases the effect's duration by 3 seconds and the success rate.
Тип
Бонус
Описание
MP
HP
+1 Chance
Success rate increases.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+2 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+3 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+4 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+5 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+6 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+7 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+8 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+9 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+10 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+11 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+12 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+13 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+14 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+15 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+16 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+17 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+18 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+19 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+20 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+21 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+22 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+23 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+24 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+25 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+26 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+27 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+28 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+29 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+30 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
Тип
Бонус
Описание
MP
HP
+1 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+2 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+3 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+4 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+5 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+6 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+7 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+8 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+9 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+10 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+11 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+12 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+13 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+14 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+15 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+16 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+17 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+18 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+19 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+20 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+21 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+22 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+23 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+24 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+25 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+26 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+27 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+28 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+29 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+30 Time
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Effect 6.
+1 Cost - Increases the effect's duration by 3 seconds and the success rate.
Тип
Бонус
Описание
MP
HP
+1 Chance
Success rate increases.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+2 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+3 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+4 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+5 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+6 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+7 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+8 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+9 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+10 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+11 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+12 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+13 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+14 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+15 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+16 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+17 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+18 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+19 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+20 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+21 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+22 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+23 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+24 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+25 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+26 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+27 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+28 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+29 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
+30 Chance
Increases the success rate.
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dualsword weapon. Enchant Chance: Increases the success rate. Effect 8.
50
0
Тип
Бонус
Описание
MP
HP
+1 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+2 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+3 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+4 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+5 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+6 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+7 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+8 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+9 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+10 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+11 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+12 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+13 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+14 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+15 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+16 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+17 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+18 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+19 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+20 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+21 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+22 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+23 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+24 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+25 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+26 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+27 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+28 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+29 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
+30 Cost
Increases the effect's duration by 3 seconds and the success rate.
The blade creates the dancing poison cloud. Instantly inflicts damage on nearby enemies and inflicts poison. Requires a dualsword to be equipped. Enchant time: Increases the effect's duration and the success rate. Effect 8.
50
0
Sword emits a toxic cloud that instantly poisons nearby enemies. Requires a dual-sword weapon. Effect 6.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
Тип
Бонус
Описание
MP
HP
+1 Chance
Maximizes the skill's success rate. Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+2 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+3 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+4 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+5 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+6 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+7 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+8 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+9 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+10 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+11 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+12 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+13 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+14 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+15 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+16 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+17 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+18 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+19 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+20 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+21 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+22 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+23 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+24 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+25 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+26 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+27 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+28 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+29 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
+30 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
50
0
Тип
Бонус
Описание
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
50
0
+2 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
50
0
+3 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
49
0
+4 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
49
0
+5 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
48
0
+6 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
48
0
+7 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
47
0
+8 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
47
0
+9 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
46
0
+10 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
46
0
+11 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
45
0
+12 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
45
0
+13 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
44
0
+14 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
44
0
+15 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
43
0
+16 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
43
0
+17 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
42
0
+18 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
42
0
+19 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
41
0
+20 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
41
0
+21 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
40
0
+22 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
40
0
+23 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
39
0
+24 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
39
0
+25 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
38
0
+26 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
38
0
+27 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
37
0
+28 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
37
0
+29 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
36
0
+30 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
36
0
Sword emits cloud that instantly poisons nearby enemies. Usable when a dual-sword is equipped. Effect 6.
+1 Cost - Maximizes the skill's efficiency. Decreases MP consumption.
Тип
Бонус
Описание
MP
HP
+1 Chance
Maximizes the skill's success rate. Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+2 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+3 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+4 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+5 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+6 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+7 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+8 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+9 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+10 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+11 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+12 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+13 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+14 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+15 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+16 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+17 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+18 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+19 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+20 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+21 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+22 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+23 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+24 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+25 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+26 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+27 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+28 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+29 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
+30 Chance
Success rate increases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Chance: the success rate is increased. Effect 8.
133
0
Тип
Бонус
Описание
MP
HP
+1 Cost
Maximizes the skill's efficiency. Decreases MP consumption.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
131
0
+2 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
130
0
+3 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
128
0
+4 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
127
0
+5 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
125
0
+6 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
124
0
+7 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
123
0
+8 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
121
0
+9 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
120
0
+10 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
118
0
+11 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
117
0
+12 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
115
0
+13 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
114
0
+14 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
112
0
+15 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
111
0
+16 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
109
0
+17 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
108
0
+18 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
106
0
+19 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
105
0
+20 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
103
0
+21 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
102
0
+22 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
100
0
+23 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
99
0
+24 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
97
0
+25 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
96
0
+26 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
95
0
+27 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
93
0
+28 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
92
0
+29 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.
90
0
+30 Cost
MP consumption decreases.
Swords emits toxic cloud that swirls around and instantly poisons nearby enemies. Usable when one is equipped with a dual-sword. Enchant Cost: MP consumption is decreased. Effect 8.